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Kugatsu Tsukai
Kugatsu Tsukai
3D Artist, Game Dev & 3D Printer Operator
Taipei, Taiwan

Summary

3D artist & game developer graduated from Academy of Art University of San Francisco.
Majored in Game Development and focused on 3D art.
Studied architecture for 2 years in Taiwan.
Worked as a 3D artist in Pangu by Kenal, a developer and publisher of customized "Lands" of The Sandbox Game,
also worked as an architecture modeler in King Peers Architects office.
Multilingual, speaks English, Mandarin Chinese, Taiwanese, Japanese.
Has great understanding of art softwares including Maya, Zbrush, Substance Painter, Substance Designer, Photoshop, Paint Tool Sai, Marmoset Toolbag, Unity 3D, Unreal Engine.
Masters digital art in both 2D and 3D form.

Skills

Digital Painting3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingProp ModelingTexturingPBR Texturing3D Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
Sculptris
Sculptris
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
PaintTool SAI
PaintTool SAI
Arnold
Arnold
Construct 2
Construct 2

Experience

  • 3D Artist and 3D Printing Commisionee at Freelance
    Taipei, TW
    July 2020 - Present

    Took commissions from individuals, including a prototype of a military honor medal for 3D-printing, several animal/character digital 3D figures, cosplay props.

  • 3D Artist and Game Developer at Pangu by Kenal
    Taipei, TW
    August 2022 - November 2023

    Created 3D assets for games for The Sandbox Game.

    Created maze levels in The Sandbox Game Maker.

    Created 3D assets for Unity game projects.

    Created 3D assets for Pangu's promotional videos.

  • Architecture Modeler at King Peers Architects
    Taipei, TW
    May 2016 - October 2016

    Created handmade physical models for several architecture projects, including "Dazhi-Meiti Garden".